Friday, 13 December 2013

Re: Latest Android/iPhone Jobs | Click Titles to Apply



Full-Time Job: iOS Software Engineer, Boston, MA (Aereo)

Posted: 11 Dec 2013 09:40 AM PST

Job Title: iOS Engineer

Job location: Boston, MA

Employer: Aereo

Employment Type: Full-Time Job

Job Description

Aereo is a revolutionary service delivering live TV streaming to your computer or device via a remote antenna that you control over the internet. We're looking for a developer to join a team focused on building out an incredible native app (iOS) experience for our service. This is a great opportunity to join a team that will build this application from the ground up and work incrementally to add new features and functionality. As a developer on this team, you'll play a key role bringing a best of breed mobile video experience to market.

iOS Engineer | Requirements:

  • previous experience developing iOS applications
  • a full understanding of the iOS SDK and Objective C
  • a strong foundation in C/C++ programming
  • a well versed background in standard web technologies like HTML, CSS, JavaScript
  • maybe some experience with server technologies like PHP and MySQL
  • a firm understanding on how to interact with RESTful APIs
  • a solid understand of user interface design
  • strong communications skills
  • a CS degree would be great, but not required with demonstrated equivalent experience
  • ability to both work independently on complex problems and collaborate effectively with others
  • a demonstrated passion for building exceptional, high quality software

The post Full-Time Job: iOS Software Engineer, Boston, MA (Aereo) appeared first on SMART JOBS USA.

Telecommute Job: iOS Developer, New York, NY (Fog Creek Software)

Posted: 11 Dec 2013 09:28 AM PST

Job Title: iOS Developer

Job location: New York, NY

Employer: Fog Creek Software

Employment Type: Telecommute Job

Job Description

Fog Creek is looking for someone who can make the Trello iOS app better. Whatever that may entail: implementing new features, working with our designers to smooth out rough interactions, adding routes to the server's REST API — we're looking for a sharp developer with experience writing, polishing, and shipping iOS apps, who won't balk at a new challenge.

As a member of the Trello team, you will be consistently releasing new versions of an app used by over two hundred thousand people each month (and growing!). We're looking for self-motivated developers who learn quickly, manage their time well, and don't put Skittles in the M&M jar.

That's not a metaphor. It was a big problem at our office a few months ago.

If you understand how to avoid retain cycles, can speak passionately about storyboards vs nibs, and can list the required methods of the UITableViewDataSource protocol in your sleep, you should think about applying. Whether you're a professional mobile developer or just like to write apps in your spare time, Fog Creek is a great place to further your development.

iOS Developer | Requirements:

  • You're writing iOS apps because that's what you love to do, not because it's all you know.
  • You've found at least 90 bugs in UITableView, but managed to work around all of them.
  • You're comfortable manually managing memory in Objective-C, even if you use ARC to save time.
  • You're located anywhere, but your work hours can overlap at least 4 hours with a New York 9-5 schedule.
  • You have an excellent command of written and spoken English.

Company Description:

  • There are only two iOS developers right now, and the full Trello team is barely more than a dozen people
  • We have a big codebase, and we're looking for a fast learner who can write solid code from day one.
  • Our developers run the show. Management only exists to make their jobs easier.
  • The Trello app is written entirely in Objective-C. We use interface builder where appropriate.
  • Our offices are in New York City (but you don't have to be).
  • About Fog Creek Software:
  • Fog Creek is a small, entrepreneurial software company in New York City founded in 2000. Our key products are FogBugz, Kiln, Trello, WebPutty and Copilot; all have been very successful. We bootstrapped ourselves without outside investment and have been profitable from the beginning.

Here are some things we believe in:

No command-and-control management: You set your own path. Define your own goals. Grow your skills in a way that satisfies you (while still achieving team objectives, of course). Through it all, management is here to support, not dictate.

Treat the customer right: We always do right by our paying customers. For instance, if they aren't satisfied for any reason, we give them their money back, even if similar companies don't. This ethic permeates all we do, from customer support to sales to the way we design our products.

Respect the flow: Every creative thinker knows the value of being "in the flow." At Fog Creek, you will get an office with a door that closes. If you are in the flow and don't want to be interrupted, we get that, and you won't be.

We really mean collaboration: Ever had the experience of throwing your designs over "The Wall" and then watching it disintegrate? Fog Creek takes collaboration seriously. You will work one-on-one with hyper-talented developers and escort every last detail of your designs through to release.

About Working Remotely: 

  • All of Fog Creek's technical teams are geographically distributed. Every meeting takes place online (using chatrooms and Google Hangouts), and almost all of our work-related communication takes place on the Internet. That means that you can work from almost anywhere in the world, provided:
  • You have access to broadband, stable, low-latency Internet, suitable for videoconferencing
  • You have a dedicated, quiet place to work
  • Your workday overlaps New York afternoons (1700 – 2200 GMT)
  • We have a way to pay you legally wherever you live

The post Telecommute Job: iOS Developer, New York, NY (Fog Creek Software) appeared first on SMART JOBS USA.

Full-Time Job: iOS Engineers, Mountain View, CA (955 Dreams)

Posted: 11 Dec 2013 08:30 AM PST

 

Job Title: iOS Engineers

Job location: Mountain View, CA

Employer: 955 Dreams

Employment Type: Full-Time Job

Job Description

You will be joining a team that has published: 9 App of the Weeks, 5 Apple Hall of Fame Apps and the iPhone App of the Year (runner up to Instagram). We're laser-focused on building incredible products, and this is a great place to learn, make an impact, and collaborate with some of the best in the business.

Applauze is a quickly growing startup, and a fun and fast-paced work environment. You'll get catered lunches everyday, brand-new Apple equipment of your choice, and a part in reinventing how people find events that they love.

iOS Engineers | Responsibilities:

  • Building iPhone/iPad apps with UIKit and Foundation
  • Performance and memory tuning with Instruments and Shark
  • Using gdb to diagnose and squash bugs
  • Integrating with web services
  • Writing clean, maintainable code while rapidly iterating and shipping
  • Big Plus – Using Core Animation to create eye-popping effects and interfaces
  • Big Plus – Multithreading, NSOperationQueue and Blocks/GCD

Company Description

We're a small group of hackers and designers who are working on mobile products that will engage and excite you. We love what we do and our users have loved the products we've built.

2011 track record:
3 apps released
3 App of the Weeks
2 apps in the Apple Hall of Fame

The post Full-Time Job: iOS Engineers, Mountain View, CA (955 Dreams) appeared first on SMART JOBS USA.


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